“A ra staccia” or “download channel” the thousand and one ways to play for the boys of the past

Our journey into the memory of traditions continues among the games that once – before the advent of software and digital devices – animated the days of children and young people in this area. Thanks to Albino Nola, we went last Sunday to find out how to play rough carroccil it is at Nuci . Today, we discover more, real gems of idleness that remained until the 80s generation, and which many of us still have well imprinted in our memory.

For beer
Same rules as the walnut game, except that instead of walnuts you played with bottle caps (the beer) the caps were placed on the ground at 5 with one cap resting flat on the ground and 4 on top placed on the head.

A’ra Staccia
Almost the same rules apply here as the walnut game. That “aims“They were flat stones (most of the time taken from the sea) and raised with the help of sand, and generally each aim corresponded to a bet, that is, 5 or 10 cards with players or money (50 or 100 lire) therefore more “aims“Several players were dropped or money was won.

For players
The players“They were the Panini stickers of the players that all the kids and young people at the time collected to complete the famous”album and re-players“. We played “to rough jiuscji“(Continuous breathing) or”to rough ‘ppà “ (dry breath that actually produced the sound “‘ppà”). It consisted of putting the stickers generally at rest on a step and then, after the count, each player blew to try to get as many “players” spinning as possible; the game ended when the last card was turned over. Today, the boys continue to make the sticker album, but sadly no more playing with them.

Then there were also games where there was a cash prize at stake, the prize pool of which was achieved by the efforts of individual players, or where the object of the games was coins.

A rasa wall
The coin (50 or 100 lire) was pulled from a fixed distance to try to get it as close as possible to the wall (rasa wall’) and all the coins were won by whoever got theirs closer to the wall than the others.

A ru quatret’
A square (u quatrett ‘) was drawn on the road and divided into 4 equal parts. Then, after the “touch” and from a distance established before, a coin (50 or 100 lire) was thrown with a “pickaxe” towards the square, trying to get it inside, but without letting it stay on the inner or outer lines; once they had “won” their own coin, they would go over to throw “ice axes” at the coins left on the ground.

A good manuzza
The game consisted of placing the coins on the palm all from the same direction – heads or tails – and with a sharp blow, withdrawing the hand, the coins were dropped to the ground. Those who changed direction were won over; we continued to spin with the player who won the “touch” until all the coins had been flipped. Many times it happened that already the first player on the first shot won all the coins and then started all over again betting more money.

A 51 save all or ra Rametta (hide and seek)

At “Ammucciaredd” you could play using many variations. We played “51 salvo a tutti” or “a ra rametta”. 51 saves in all was the classic way to play to r’ammucciaredd ‘, that is: those who had to look for others had to rest their heads, without “spying”, in a predetermined place called “at the table“And in this position he had to count to 51, so the others had time to hide. When he had finished counting he had to go round and look for the others, and when he found someone he had to call out “look” and then reach the “table” by touching it; if at the “table” the one who was hidden came first, when touched it called out “51 red all,” and the one who had been found could go and hide again. The game ended when everyone was “found”. A good rametta (can) was played in the same way that the “table” was “a rametta”, and instead of counting to 51, one of the many who had to hide gave a kick to the rametta, and meanwhile this recovered by those who were to find the others, you had time to hide. When someone was “seen” they would run to the stick and if they got there first, whoever was hiding would kick them and the game would start over until everyone was “found”.

A drain’
This was a balancing act. You touched and the first 3 or 4 depending on the boys playing got “to ra cavalina“And 3 or 4 others, jumping on their shoulders, did not have to move anymore and had to remain balanced in whatever position they were, clapping their hands until”to vemmana”, Another player declared the round over; if he put his foot on the ground, the players switched positions.

Ar’Ancapparaded (roof)
The touch determined who was going to try to catch the others and the game was really that if you didn’t get caught, once everyone was caught you would start over changing the person you had to catch.

Of course there is nothing to explain here, the teams were formed and the game was played. It must be emphasized that the one who “commanded” and dictated the rules was the owner of the ball. Obviously, these described above were just some of the many games that we children practiced and that we invented many times at the moment, but just from these you can see the big difference between the games of today and the “past” .

Whether one or the other is more beautiful is not for me to say, it is subjective, of course I prefer “my” games and I think they were simpler or maybe even “stupid”, but they definitely preferred to be with others and get used to obeying the rules.

It must be emphasized that these were the “rules” that we used in our group, it may well be that others played with others, but that was more or less it.
I do not hide the fact that I feel a bit of nostalgia and melancholy in writing these things, but I am glad to have described what was our game that represented the way of living the day with friends, always “‘nmenz ‘a strata”, And I want my son and his peers to be happy today when they play as we were: boys and children of the 60s.

by Albino Nola

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